toph_luck: (Default)
2023-07-21 08:55 am
Entry tags:

Labyrinthian | IC Inbox

WELCOME TO YOUR PRIVATE CHANNEL, < BLIND BANDIT >.

TEXT-TO-SPEECH HAS BEEN ACTIVATED. TO DISABLE, TYPE: TSSOFF

*** has joined 018.07.154.55
[ A voice can be heard in the audio messages ]
<BLIND BANDIT> I figured this out eventually!
<BLIND BANDIT> Even technology can't stop me!
<BLIND BANDIT> Leave a voice message for me, I'll listen to it when I can.
toph_luck: (neutral)
2023-07-10 04:29 pm
Entry tags:

IC Contact | Songering

WELCOME TO YOUR PRIVATE CHANNEL, < BLIND BANDIT >.

TEXT-TO-SPEECH HAS BEEN ACTIVATED. TO DISABLE, TYPE: TSSOFF

*** has joined 018.07.154.55
[ A voice can be heard in the audio messages ]
<BLIND BANDIT> I figured this out eventually!
<BLIND BANDIT> Even technology can't stop me!
<BLIND BANDIT> Leave a voice message for me, I'll listen to it when I can.
toph_luck: (Default)
2023-07-10 01:40 pm
Entry tags:

Permissions - Toph Beifong

Toph Beifong - Avatar: The Last Airbender

☆ OOC Permissions


☾ BACKTAGGING:
This is fine! I can be slow sometimes too thanks to timezones and schedules, so backtags are loved!

☾ THREADJACKING:
Usually not an issue for 'network' threads, ask about log threads if it makes sense!

☾ FOURTHWALLING:
Definitely let me know first, unless specifically AtlA comes up in your characters world! This is probably more relevant for Legend of Korra players, try not to spoil the future for her!

☾ UNWANTED/OFFENSIVE SUBJECTS:
Animal abuse/death, strong themes of self-harm, regained sight.

Special Note: Personally, I will not be engaging in any plots/mechanics that "give" or "restore" sight to a blind character. I find it very uncomfortable and unfun to play.



☆ IC Permissions


☾ PHYSICAL AFFECTION:
Hugging and kissing will generally come with the prerequisite of some sort of familiarity. Toph's not a big hugger, so this is very much reserved for close CR. She's like 13 so keep age appropriateness in mind.

☾ PHYSICAL VIOLENCE:
Again, no major issues, I enjoy action scenes and am usually happy to try them out. Please ask me if you want to touch on darker scenes or involve serious injuries or death!

☾ MENTAL MANIPULATION:
For light stuff, go for it! But probably best to ask/talk about it before hand, so I know how I need to write the character!

☾ RELATIONSHIPS: She can and often does get small crushes, but that was travelling with a small group of friends. She is open to relationships, but do plot with me if that's something you want to explore.

☾ WARNINGS: Toph's fairly wholesome, if a bit violent. She is still a young girl prone to crushes, so young romance may be involved at some point. Her earthbending also allows her to sense whether someone is lying by reading the way their body reacts. This isn't 100% accurate, particularly good liers can't be detected. But worth noting. I'll generally not bring it up too much.

toph_luck: (neutral)
2023-07-10 09:53 am

Labyrinthian App

OOC INFORMATION
Player Name: Han (Hantale)
Pronoun Preferences: They/Them
Contact: [plurk.com profile] hantale , Hantale on discord, PM
Are you over the age of 18?: Yup!
Invitation Link: [plurk.com profile] yonfellow on the timeline!
Current Characters: None
Link to Permissions: Link

IC INFORMATION
Character Name: Toph Beifong
Species: Human
Canon: Avatar: The Last Airbender
Canon Point: End of series, after the tea shop meeting at the end of Book 3.
Character Age: Approximately 13. I've played Toph for over a year in Ryslig which was great fun, so she's been tested in the horror/trauma world plenty. A less cartoon-eyed look at the series notes that she's an experienced fighter in a world-threatening war, and is no stranger to death or trauma, even if that content is fairly softly coded in the series. Blindness is a very convenient 'visual censorship' so that descriptions never get too inappropriate, and she has a hardy personality that would hold up to the stresses of the world fairly well I think.
CRAU: No
Character Appearance: Link! Simple green shirt and pants with a tan duster over top. Dark hair tied into a bun at the back, with a green headband and ankle decorations. Her eyes are faded green jade, with a youthful appearance. She's quite short, even for her age.
Powers and Abilities: Earthbending! TLDR: The ability to move and control different forms of earth. For Toph this includes metal.
What Did Your Character Wish For? She doesn't remember, but she wished for the perfect place to found her metal bending school.
What Potion Did They Receive? Blue
Did They Drink It? Not yet!

Character Questions:
1. Who is the person your character is most bonded with from their canon? Or who is someone they miss the most?
Toph's strongest connections would be the group she travelled with, among them though, I think she feels closest to Sokka (with Katara being very close). While Katara is more sisterly, Sokka is there with her the most when they need to fight. He was at the airship battle, he saved her from falling, he drank the cactus juice with her. Sokka is a friend that's just as willing to get into mischief with her.

2. What are they most afraid of?
A close tie between losing her friends, or never being recognized as someone strong and independent.

3. What is their weakness? Emotionally, mentally and physically?
Emotionally and mentally? She has a short temper and is quick to blow a fuse if called for. She's stubborn as a rock and often willing to back up her overconfidence. Physically, without her bending she's not particularly strong; a combination of her small size and being literally 13.

4. What would make them happiest?
Just being able to have fun in her own way, no judgement, no control. Just her and some close friends.

5. What’s their type for a lover?
Given her crushes, Toph's interests seem to focus on boys that respect or admire her in some way, but additionally, she's easily frustrated by pushovers and people with no determination or drive. So, someone capable, respectful to her, and willing to let her do her own thing. She tends to project her expectations of herself onto others, though we don't see that until the visual novels.

Samples: TDM Sample
toph_luck: (Default)
2023-07-02 09:34 pm
Entry tags:

Songerin Application

Toph Beifong | Avatar: the Last Airbender | RESERVED

Player: Hantale
Age: 28
Contact: [plurk.com profile] hantale , Or DM Here

Character: Toph Beifong
Canon: Avatar: The Last Airbender, End of Book 3, after the teahouse meeting.
Age: 13


Background Information: Wiki Link Here! See Spring and Summer 100AG for her main canon material during the events of the show.

Personality:

Those that meet Toph might recognize her name pun right away. She’s tough, stubborn, confrontational and often quite snarky to strangers, usually not in a mean way, but as a persona to make herself seem stronger and independent. To her enemies, she’s confident, observant and cunning. Those that get to know her usually learn that this is mostly a front for her warmer side, that she’s kind and loyal to her friends, and that her rougher outer shell is mostly there to mask her insecurities about her disability and ‘assigned’ role in society.

Like her bending style, she’s sturdy and straightforward with a surprising amount of emotion behind her masks. She's also still 12, so there's plenty of emotional maturity to come.

Tough: Some things are so clear they’re in the name! Toph is tough, she snuck away from her parents to compete in an underground fighting ring, single-handedly stopped the hidden library from sinking until her friends were safe, and will happily sleep in a rock tent on her back or find her own food. When she is captured by other earthbenders in a metal prison, she fights back instead of giving up. She grew up blind, but overcame her disability through hard work, learning to earthbend from the giant badgermoles after running away from home. Throughout the series, she’s constantly dealing with new hardships and persevering through them. Her tough persona often makes it difficult to show her emotions, combining with her independence to keep things to herself and cover up her emotions.

Independent: Toph is fiercely independent. Having spent most of her life being coddled and protected by her parents, she constantly tries to take on responsibilities and make her own decisions, eventually abandoning her family to travel with the Gaang. She begins the series with an “I can carry my own weight!’ attitude, refusing to help out the rest of the team because she doesn’t need any of their help. She often mistook gestures of kindness as acts of pity or attempts to undermine her independence. Through emotional development and advice from Iroh, she eventually accepts some help, bonds with the rest of Team Avatar, and works with Katara to start trying to repair the relationship with her family. Though it’s clear there’s still much progress to be made on her need for independence.

Stubborn: Her stubbornness is apparent immediately upon joining Team Avatar, combined with her desire for independence and causing friction in the group, especially with Katara, who represents a more motherly, caring role throughout the show -- the exact attitude Toph fought against with her family. As mentioned before, when she doesn’t like the plan others come up with she’s perfectly willing to leave them and stick to her guns, though she does become a bit more receptive to working with her friends over the course of the show. Toph emphasizes how, like a rock, one needs to be steadfast and determined when she teaches Aang to earthbend, instructing him not to run away or try and dodge the boulder she rolls his way.

Confrontational: Toph deals with things ‘head-on’ (cue smashing a rock with her head) and isn’t afraid to express her opinions to others regardless of their age or authority, arguing with both Iroh and the Earth King when she feels they’re wrong. Her confrontational attitude is also a key point in the conflict between herself and Katara, whose caring approach contrasts Toph’s tough love.

Insecure: Despite all of her self-confidence, tough attitude, and drive for independence, it’s clear that Toph is quite insecure. As mentioned before, despite claiming not to care about other peoples’ opinions, Toph was hurt when she was made fun of, and being told she was in fact pretty cheered her up. Stemming from her upbringing, a lot of her independence and stubbornness is in an attempt to show that she’s not the fragile blind girl her parents and everyone else thought she was, and she constantly tries to reassert this. Her insecurities are the reason why she had so many conflicts with Team Avatar upon joining them, mostly her refusal to accept help, and believing she was getting special treatment for her disabilities. It’s pretty clear that she’s still afraid of being considered an outcast, and hides her insecurities behind her other traits. She does learn to open up to the team over the show, and a bit in general too after encouragement from Iroh, but she still keeps mostly to herself.

Observant: King Bumi tells Aang to find a master that is patient and waits for the opportunity to strike, a trait he finds in Toph, who, despite being blind, is able to observe the world around her in a completely different way, waiting for her opponent to move first before striking at their openings. Her ability to read body language, a keen sense of hearing, and her patient style lead to Toph being quite observant. She’s quick to trust Iroh, since she can tell he’s a kind man, and when Zuko attempts to apologize and join Team Avatar, she’s the only one who believed him, noting that he was being earnest in his apologies and offer, despite everything the group had against him.

Kind: Beneath that rough exterior, and despite her insecurities, Toph is a kind kid at heart. She gives people a chance where others wouldn’t, such as Zuko’s apology, and tries to understand people on a deeper level. Despite being blind, or perhaps because she is, Toph is able to ‘look’ deeper and relate to people more genuinely. She doesn’t see how someone looks, how they’re dressed, nor care about their wealth or station, having left her wealthy, noble family behind. While not as caring or nurturing as Katara, she looks out for her friends and seems to have a good understanding of how people feel. During the Runaway episode, we see a lot of her kindness coming to the surface, both in her heartfelt reconciliation with Katara after a disagreement over her mothering nature, and in admitting that leaving her parents ‘probably really hurt them’, still considering their feelings despite not enjoying being with them.


Abrasive: Accompanying her straightforward nature, Toph is also quite abrasive. Her to-the-point attitude and lack of subtleties often leave her talking and acting bluntly, saying things as they are and not sugar-coating her language or behaviour. She’ll point out when her friends are letting other things affect them, even if it’ll hurt their feelings briefly, because she believes the truth needs to be said, and that people need it to change. During her conflicts with Katara, Toph constantly picks at her feelings with harsh assessments of her character, and her blunt approach to training Aang is done the way she believes is best, even if it makes him uncomfortable.


Abilities & Inventory: Wiki link to Powers. Toph can only bend Earth, not Reality, so things rarely get carried away. Her emotion-sensing prowess is perhaps the most difficult one to handle in RP, though I've found communication and playing it 'light' where appropriate seem to work fine, this can be nerfed slightly if preferred! As for inventory, Toph travels light. A sleeping pack, some food, and her clothes is all she has on her, along with some jewlery.

Bending gives a lot of opportunities for alteration with Dreamotion, be it enhancing her powers in some way (say, by creating stone instead of just moving it). Or adding to her abilities in other ways, such as elevating the text on paper to allow her to read it as if it were braille. (she'd have to learn to read first though) The possibilities really are endless, and she's surprisingly creative when she wants to be.

Suitability & Plans:

Toph is, at least to me, an incredibly fun character to play. While the existing castmates are a fun draw, she's the kind of character who can interact with new people fairly easily. She likes to joke around, act tough, and just be sarcastic or taunting. Which is to say, she's the kind of character that makes approaching others easy, she has no real desire to hide away in a house in peace for the rest of her life.

Much like her canon point, Toph is driven to explore, I can see her wanting to discover more about the world she's in, how it works, etc. She wants to meet new people, try new foods, and learn more in general. She also tends to hate routine (at least in her youth), so I've generally found it very easy to find motivation for her to engage with mod plots and player ideas, or start something of her own.

Personally, I am very driven by new and interesting CR, and I think Toph will be a good character to help explore that. Seeing where other people lead her or where she leads other people, and exploring some of her personality quirks and development that don't get as much love or resolution during the show. I also think her blindness and bending abilities have a lot of interesting potential for fun prompts and encounters in a world of dreams (such as the lack of many visible details in her nightmare that others can experience).

Honestly, I could go on about ideas and interests forever so I'll stop there to save you guys some reading, but hopefully that's enough to explain things! :)

Test Drive Sample: Sample (We kindof went off, whoops!)

Questions: Questions will likely come to the mods as I encounter them in the game. At the moment nothing comes to mind
toph_luck: (Default)
2020-06-17 03:09 am
Entry tags:

Ryslig Private Inbox | Toph Beifong

WELCOME TO YOUR PRIVATE CHANNEL, < BLIND BANDIT >.

FOR SECURE COMMUNICATION, USE 011.96.154.58

*** has joined 018.07.154.55
<BLIND BANDIT> I figured this out eventually!
<BLIND BANDIT> Even technology can't stop me!
<BLIND BANDIT> Leave a message for me, I'll listen to it when I can.
toph_luck: (bend anim)
2020-04-04 09:26 pm
Entry tags:

Tracking

Thread Tracking!

A place to keep track of PSL's and game threads for AC/Archiving!
Threads in sub posts below.

toph making a dirt angel
 
toph_luck: (Default)
2020-03-02 08:50 pm
Entry tags:

HMD

Always looking to improve my voice for Toph. If you have any feedback or advice, here's the place to leave it!

All comments are screened for privacy and should allow anonymous commenting.
toph_luck: (bend anim)
2020-02-23 08:58 pm
Entry tags:

Game App

OOC INFORMATION
Name: Hantale
Contact: [plurk.com profile] Hantale , Hantale#0295 on Discord
Are You Over 18?: Yes!
Other Characters: Fran Baiseal

CHARACTER INFORMATION
Character Name: Toph Beifong
Age: 13
Canon: Avatar: The Last Airbender
Canon Point: End of Book 3, after the teahouse meeting.
Character Information:
Wiki Link Here! See Spring and Summer 100AG for her main canon material during the events of the show.

Personality:

Those that meet Toph might recognize her name pun right away. She’s tough, stubborn, confrontational and often quite snarky to strangers, usually not in a mean way, but as a persona to make herself seem stronger and independent. To her enemies, she’s confident, snarky, observant and cunning. Those that get to know her usually learn that this is mostly a front for her warmer side, that she’s kind and loyal to her friends, and that her rougher outer shell is mostly there to mask her insecurities about her disability and ‘assigned’ role in society.

Like her bending style, she’s sturdy and straightforward, but her upbringing and uniqueness have made her observant and emotional.

Some things are so clear they’re in the name! Toph is tough, she snuck away from her parents to compete in an underground fighting ring, single-handedly stopped the hidden library from sinking until her friends were safe, and will happily sleep in a rock tent on her back or find her own food. When she is captured by other earthbenders in a metal prison, she fights back instead of giving up. She grew up blind, but overcame her disability through hard work, learning to earthbend from the giant badgermoles after running away from home. Throughout the series, she’s constantly dealing with new hardships and persevering through them. Her tough persona often makes it difficult to show her emotions, combining with her independence to keep things to herself and cover up her emotions.

Toph is fiercely independent. Having spent most of her life being coddled and protected by her parents, she constantly tries to take on responsibilities and make her own decisions, eventually abandoning her family to travel with the Gaang. She begins the series with an “I can carry my own weight!’ attitude, refusing to help out the rest of the team because she doesn’t need any of their help. She often mistook gestures of kindness as acts of pity or attempts to undermine her independence. It’s only through ongoing development and some advice from Iroh that she begins to accept that her friends are helping her because they want to, not because they think she needs it or can’t handle herself. She eventually bonds with the rest of Team Avatar, and works with Katara to start trying to repair the relationship with her family.

Even after that, the progress towards being more open about accepting help, sharing her emotions, and building relationships with her friends is a slow one throughout the series. She is often seen fighting alone and isn’t afraid to go off and do her own thing if she’s not interested or invested in what the rest of her friends are doing, such as waiting outside the library, passing on swimming with them, or even going behind their back to do what she thinks is necessary to help in the episode where she is caught tricking the locals of a fire nation town to get supplies for the group.

Her stubbornness is apparent immediately upon joining Team Avatar, combining with her desire for independence and causing friction in the group, especially with Katara, who represents a more motherly, caring role throughout the show -- the exact attitude Toph fought against with her family. As mentioned before, when she doesn’t like the plan others come up with, she’s perfectly willing to leave them and stick to her guns, though she does become a bit more receptive to working with her friends over the course of the show. Much like rocks, Toph emphasizes how you need to be steadfast and determined when she teaches Aang to earthbend, instructing him not to run away or try and dodge the boulder she rolls his way.

Perhaps beginning from her time as an underground earthbending champion, Toph is particularly good at taunting and making fun of her opponents, and this translates quite well to her regular approach to social situations. She deals with things ‘head-on’ (cue smashing a rock with her head) and isn’t afraid to express her opinions to others regardless of their age or authority, arguing with both Iroh and the earth king when she feels they’re wrong. Her confrontational attitude is also a key point in the conflict between herself and Katara, calling out the waterbender for trying to help her or insisting that they should work together. Even her strange hygiene traits -- staying dirty, burping, spitting, etc -- are part of her stubborn rebelliousness against the proper, well-mannered traits she was brought up with.

Surrounding all this, Toph is, at her core, a very emotional person. She admits to feeling guilty for abandoning her family the way she did, despite being angry at them for how they treat her. It’s the main reason for her joining Team Avatar, not because the Avatar is an important figure and needed to be taught, but because she was angry with her family and wanted to leave. Much like Aang, she can be aloof and adventurous, taking joy in the moment and going whichever way her emotions take her. When she is teased for wearing makeup, she responds immediately by pranking the girls who did it (dropping them into the water), and explaining that she doesn’t care what people think about her -- a lie that Katara sees through, complimenting Toph and improving her mood.

Despite all of her self-confidence, tough attitude, and drive for independence, it’s clear that Toph is quite insecure. As mentioned before, despite claiming not to care about other peoples’ opinions, it’s clear Toph was hurt when she was made fun of, and being told she was in-fact pretty cheered her up. Stemming from her upbringing, a lot of her independence and stubbornness is in an attempt to show that she’s not the fragile blind girl her parents and everyone else thought she was, and she constantly tries to reassert this. Her insecurities are the reason why she had so many conflicts with Team Avatar upon joining them, mostly her refusal to accept help, believing she was getting special treatment for her disabilities. It’s pretty clear that she’s still afraid of being considered an outcast, and hides her insecurities behind her other traits, like when she pretended she didn’t miss Sokka while he was away training in swordsmanship. Though she does learn to accept herself and become more comfortable over the course of the show through bonding with the rest of the team, showing her emotions a bit more readily and even crying with her friends.

When Aang goes looking for an earthbending instructor, King Bumi tells him to find a master that is patient and waits for the opportunity to strike, a trait that’s relatively uncommon in earthbenders due to the direct nature of their bending style. He finds that in Toph, who, despite being blind, is able to observe the world around her in a completely different way, waiting for her opponent to move first before striking at their openings. Her ability to read body language, a keen sense of hearing, and her patient style lead to Toph being quite observant. She’s quick to trust Iroh, since she can tell he’s a kind man, and when Zuko attempts to apologize and join Team Avatar, she’s the only one who believed him, noting that he was being earnest in his apologies and offer, despite everything the group had against him.

Beneath that rough exterior, and despite her insecurities, Toph is a kind kid at heart. She gives people a chance where others wouldn’t, such as Zuko’s apology, and tries to understand people on a deeper level. Despite being blind, or perhaps because she is, Toph is able to ‘look’ deeper and relate to people more genuinely. She doesn’t see how someone looks, how they’re dressed, nor care about their wealth or station, having left her wealthy, noble family behind. While not as caring or nurturing as Katara, she looks out for her friends and seems to have a good understanding of how people feel. During the Runaway episode, we see a lot of her kindness coming to the surface, both in her heartfelt reconciliation with Katara after a disagreement over her mothering nature, and in admitting that leaving her parents ‘probably really hurt them’, still considering their feelings despite not enjoying being with them.
Abrasive

Accompanying her straightforward nature, Toph is also quite abrasive. Her to-the-point attitude and lack of subtleties often leave her talking and acting bluntly, saying things as they are and not sugar-coating her language or behavior. She’ll point out when her friends are letting other things affect them, even if it’ll hurt their feelings briefly, because she believes the truth needs to be said, and that people need it to change. During her conflicts with Katara, Toph constantly picks at her feelings with harsh assessments of her character, and her blunt approach to training Aang is done the way she believes is best, even if it makes him uncomfortable.

Toph’s biggest struggles are going to be dealing with her disability when she enters Ryslig, as she won’t be able to use her bending senses anymore. She'll have some trouble backing up her tough persona when she has to rely on others significantly more -- no doubt making her even more confrontational and defensive as the weight of her situation sinks in.

5-10 Key Character Traits:
+Tough
+Independent
+Observant
+Kind
~Emotional
-Insecure
-Abrasive
-Stubborn
-Confrontational

Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION?
Fits, please!
Opt-Outs:
Kelpie (Existing character opt-out), Troll, Goblin, Werebear, Simulacrum

Roleplay Sample:
TDM thread here!